One stack, seven layers
Tap a layer to jump to it. The bar on the left deepens as the stack gets closer to the numbers.
Thesis
The Thesis is the one claim the whole system rests on. It is not a technique or a chart. It is the statement that makes every layer beneath it coherent: reality is programmable, and consciousness is the code. Nothing lower in the stack may contradict it, and any ruling that would is rejected at the Thesis rather than patched further down.
It also sets the register. The canon is written in the telling, an account rather than an assertion, and read through what we call the Sim Lens, a computational voice that describes the system as a system. Neither register claims the other is wrong. They are two ways of reading the same structure.
The Selector Model
The Selector Model divides lived experience into four domains: Physics, Metaphysical, Relational and Temporal. They are the system's coarsest sort. Before an archetype, before a number, before a color, an experience belongs to a domain. On the archetype wheel the four domains are the four quadrants, which is what lets structures from different layers point at the same region without collapsing into each other.
Domains describe where work is felt. They never name who is doing it. That distinction is what keeps the archetype layer and the number layer independent.
- Count
- 4 · Physics (L01) · Metaphysical (L02) · Relational (L03) · Temporal (L04)
- Geometry
- One domain per quadrant of the archetype wheel
- Populated by
- 3 archetypes per quadrant (12 total)
- Referenced by
- Karmic conditions, via the knot sector.
sector = floor(n / 3)maps a debt to the quadrant whose domain the work is most felt in - Resolution limit
- Domain level only. Never resolves to a single archetype
A karmic debt can say which domain its work lives in. It can never say which archetype you are. Numbers and archetypes are kept on opposite sides of a firewall, and the knot sector is deliberately built to stop at the domain.
The KJP Core Code
Three verbs, in order, run continuously. They are the system's smallest working unit: the motion a person is always somewhere inside of, and the sequence the Engine reverses when it is read as a life rather than as a construction.
You see it
The pattern becomes visible as a pattern. Not as fate, not as fault. Nothing can be worked with until it has been witnessed.
You put it down
The witnessed thing stops being load-bearing. Release is the hinge of the cycle: the Mirror belongs here, and the wheel's balance depends on it.
You choose again
With the weight down, a choice is actually available. Select feeds straight back into Witness. The cycle has no terminal state.
Resolved 16 Aug 2026. The Mirror sits under Release, not Select. This preserves the 4 / 4 / 4 distribution of archetypes across the three verbs and keeps the two-bridge rule intact. The archetype wheel is being redrawn to match, and the earlier "discovered resonance / crossover" narrative is retired.
The 12 Archetypes
Twelve archetypes distribute evenly across the Core Code, four to Witness, four to Release, four to Select, and sit on the wheel inside the Selector domains. Each one carries two faces: a gift, the capacity it grants when it is being lived cleanly, and a shadow, the same capacity turned against its holder.
The gift and the shadow are not two archetypes. They are one archetype seen from either side of a release.
- Count
- 12
- Distribution
- 4 / 4 / 4 across Witness, Release, Select
- Each carries
- One gift, one shadow
- Placed on
- The archetype wheel, within Selector domains
- Never derived from
- Life Path, Expression, or any numerological value
- Find yours
- Run the Engine, two minutes, no input but choices
The 3 Realms
Three realms sit between the archetypes and the light. Where the Selector Model sorts experience and the archetypes name its figures, the realms supply the ground a reading is set against. The same archetype does not mean the same thing in all three.
- Count
- 3
- Position in stack
- Below archetypes, above the Color Codex
The Color Codex
Every person has one native light: a single tier of the nine-tier Codex. It is permanent. It is not re-cast each year, it is not earned, and it is the sole palette from which that person's Soul Pattern is drawn.
The Personal Year is real, but it is not identity. It is the season: the year's light, weather rather than self. It belongs in written and annual readings only and is never rendered onto the pattern. Master numbers are not tiers. A master Radiant (11, 22, 33) wears its reduced light Moonsilvered: the same hue pulled toward white, with the master ring. Debt is the shade: drawn in shadow, never in a tier's hue, one mark per debt (DL-015). A master on the Road or the Vessel carries Moonsilver too, as a halo around the spark or as the two extra rings.
- Tiers
- 9 · I Ember · II Dawn · III Gold Vein · IV Verdant Gate · V Tide Glass · VI Still Water · VII Violet Hour · VIII Rose Ash · IX Pearl Gate · open the Codex ↗
- Derived from
- The Radiant Number: Life Path and Expression summed, then reduced together
reduce(LP + EX) - Mutability
- None. A person's color never changes.
- Rendered on pattern
- Native light only · see yours drawn free
- Season (Personal Year)
- Written and annual readings only. Never rendered
- Master numbers
- A tint, not a tier · 11 → Dawn · 22 → Verdant Gate · 33 → Still Water · Moonsilvered (toward white) with the master ring · ruled 2026-09-05
- Masters on the Road or Vessel
- Carry light, not a tint of the whole · Road master: Moonsilver halo around the spark · Vessel master: the two extra rings worn Moonsilver · ruled 2026-09-11
- Debt (the shade)
- Shadow, never a hue · ash marks in the line modes, a gap of void in the light in Aura · one mark per debt · belongs to no tier · ruled 2026-09-11
- The spark
- The gold at the very center is identical on every tier: the First Spark before it refracts
A person's color never changes. The native light is permanent identity and the only palette the pattern draws from. The Personal Year is reframed as the season, the year's light, weather and not identity, and never touches the rendered pattern.
Color is no longer derived from Life Path alone. It comes from Life Path and Expression summed and reduced together, so different roads can share a light. That is what made sense of people with different Life Paths reading as the same color. The tier table and tier names are unchanged; only the input formula moved.
Debt was drawn in amber. Amber is a tier colour: it is in Ember's palette and it is Gold Vein's lead, and Pearl Gate is built from the same golds. So on tiers I, III and IX a karmic debt rendered and could not be seen. Debt is now the shade: an ash mark in the line modes, a gap of void inside the light in Aura, and never a colour any tier owns. One mark per debt, so two Road debts are two breaks and the count is in the geometry. The same ruling gives masters on the Road or the Vessel a light of their own, Moonsilver, without touching the Radiant tint rule (DL-014). Bright is identity. Tint is the master. Shade is debt.
Numerology
Two values are computed, and only two. The Life Path comes from the birth date: the Road, the circumstance a person arrives into. The Expression comes from the full birth name: the Vessel, the capacity they arrive with. Together, reduced, they give the Radiant Number that sets the color tier.
Four karmic debts, 13, 14, 16 and 19, are checked, and checked against the Life Path and Expression only. Because each debt can arrive by either carrier, there are eight karmic conditions in total, and the carrier changes what the debt means: a debt on the Road is something met, a debt on the Vessel is something held.
| Debt | Carrier | Computed from | Reads as |
|---|---|---|---|
| 13 | Road | Birth date → Life Path | Met in circumstance |
| 13 | Vessel | Full birth name → Expression | Held as capacity |
| 14 | Road | Birth date → Life Path | Met in circumstance |
| 14 | Vessel | Full birth name → Expression | Held as capacity |
| 16 | Road | Birth date → Life Path | Met in circumstance |
| 16 | Vessel | Full birth name → Expression | Held as capacity |
| 19 | Road | Birth date → Life Path | Met in circumstance |
| 19 | Vessel | Full birth name → Expression | Held as capacity |
- Life Path
- From birth date · the Road
- Expression
- From full birth name · the Vessel
- Radiant Number
reduce(LifePath + Expression)→ Color Codex tier- Debts checked
- 13, 14, 16, 19 · on Life Path and Expression only
- Conditions
- 8 (4 debts × 2 carriers)
- Domain of a debt
- Named by knot sector, at domain level only (see L1)
- Try it
- Karma calculator · Your numbers
The Engine
The stack describes what the parts are. The Engine describes what they do, in order: five movements from approach to emergence. Read forwards, it is how a pattern is made. Read backwards, through the Core Code, it is how a life is lived.
Approach
Something arrives at the system and is met.
Inscription
It is written in. Name and date become value.
Refraction
The single value splits into light.
Wheel & Gates
The light is placed: quadrant, sector, threshold.
Emergence
The pattern stands, and can be seen.
Living is the Engine run backwards. Where construction moves approach → emergence, a person moves emergence → approach, one Witness–Release–Select turn at a time.
What the framework produces
The stack exists to make two things. Everything above is the reason they can be trusted to say the same thing twice.
The Soul Map
A personalized reading built from your birth date and full birth name, drawing on every layer of the stack. Eight sections, fixed schema. The same inputs always produce the same map.
Get your Soul Map · $22The Soul Pattern
Your pattern, drawn from your birth name and date. Rings deepen toward the spark at the center and lighten toward the boundary. A deliberate rule, not scatter. Style varies ring to ring; the palette never leaves your native light.